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What is SOUND?

 Sound is made up of vibrations, it is a physical thing travelling as a wave

frequency= pitch

sample rate = 

Hz or KHz (number of audio samples carried per second)

amplitude= quieter/louder

bit rate = How many bits of data are processed every second

recording sound

 sound is measured in decibels, travels in waves which is measured by frequency and  amplitude. 

 conventional sample rate = 48khz & bit  rate 24

Here are some of the common microphones used to record sound in the industry. It's important to think carefully about what sound quality you need.

  • Are you doing a voice over?

  • Is it an interview?

  • Are you filming inside or outside?

  • How close is the subject to camera?

 radio mic 

 directional  mic 

 Boom pole + directional mic 

 h6 handy recorder 

lavalier mic 

dynamic microphone

microphone windshield

watch this animation about how microphones work:

 watch these videos to become familiar with

 mic set ups: 

Recording 101: Microphones
09:42
Dynamic vs Condenser Mics | Sound Engineering Workshop
04:59
Best Indie Film Audio Setup with Rode NTG 4+ Shotgun Mic
18:39
Understanding Audio Cables & Connectors
17:01
7 Camera Preamps I've Owned and Which Is Best For Your Budget
08:19
AUDIO TIPS | How To Use Lavalier Microphones
05:41
PRO TIP: Lavalier Mics
05:49
How to choose your first microphone for filmmaking
09:28

 life is never silent so it is essential to record all the background ambiences of wind, birds, traffic, hums and buzzes of everyday life. sound places you in space. 

Music and dialogue alone are not enough to construct the world of your film. 

(Pavlov, 2018) 

At the start of every scene record 1 minute of ambient room sound (background noises) this can be used in the edit to cover up any distractions or cuts

 top tip:

watch this video to understand how important audio is 
for more on room tone 

 DIEGETIC VS NON-DIEGETIC SOUND 

Sound that comes from the world you see on screen.

If the character can hear it- it's diegetic sound!

diegetic sound

non-diegetic sound

Any sound that doesn't come from the world you see on screen.

If the characters can't hear it- it's non-diegetic sound.

 examples:

 Diegetic sound: 


 

  • Music in the film (piano, cafe, elevator music)
     

  • Sound effects of things happening in the film (explosions, rain, cars)

  • Dialogue

 non-Diegetic sound: 

  • Music soundtrack
     

  • Sound effects outside the world of film
     

  • Character narration

 Diegetic sound: 

Diegetic dialogue in Steve Jobs (2015)

Diegetic music can have a huge impact on a cinematic moment.

Notice how the diegetic sound continues even though the camera cuts away. 

Diegetic music in Tarantino's movies

Diegetic sound effects in Mad Max: Fury Road (2015)

Can you spot all the sound effects?

Everything is intensified to immerse the audience.

Internal monologue/ Narration in Forest Gump (1994)

Internal monologue/Character narrations are often mistaken for non-diegetic but as we are led to believe that the character is also hearing those thought it is therefore diegetic.

 non-Diegetic sound: 

Non-diegetic narration in Fight Club (1999)

Non-diegetic narration is for the audience's benefit.

Useful for filling in the gaps on screen or describing a characters background.

Direct narration to the audience, breaking the fourth wall. 

This works well in American psycho as the audience get a glimpse into the mind of a psychopath.

Direct non-diegetic narration in American Psycho (2000)

Non-diegetic sound effects in Shaun of the dead (2004)

Listen out for all the 'whooshes' these usually accompany the whip pan transitions as well as the rumble whilst they think of a plan.

Non-diegetic sound effects in Kill Bill Vol.1 (2003)

Diegetic sound effects:

Swoosh of Gogo's weapon

 

 Non-diegetic sound effects: the backflip and the sound of bowling pins when she crashed through the table.

Non-diegetic music in Star Wars (1977)

Non-diegetic music and non-diegetic text as both are not in the film world.

Popular music is often chosen to overlay scenes.

Non-diegetic music in Catch Me If You Can (2002)

 non-Diegetic sound: 

Non-diegetic narration in Fight Club (1999)

Non-diegetic narration is for the audience's benefit.

Useful for filling in the gaps on screen or describing a characters background.

Direct narration to the audience, breaking the fourth wall. 

This works well in American psycho as the audience get a glimpse into the mind of a psychopath.

Direct non-diegetic narration in American Psycho (2000)

Non-diegetic sound effects in Shaun of the dead (2004)

Listen out for all the 'whooshes' these usually accompany the whip pan transitions as well as the rumble whilst they think of a plan.

Non-diegetic sound effects in Kill Bill Vol.1 (2003)

Diegetic sound effects:

Swoosh of Gogo's weapon

 

 Non-diegetic sound effects: the backflip and the sound of bowling pins when she crashed through the table.

Non-diegetic music in Star Wars (1977)

Non-diegetic music and non-diegetic text as both are not in the film world.

Popular music is often chosen to overlay scenes.

Non-diegetic music in Catch Me If You Can (2002)

How to set up the perfect sound studio
Capturing the perfect sound
 More to watch on sound: 
Soundlapse
Foley Artists: How Movie Sound Effects Are Made
07:12
Dunkirk Opening Scene Sound Design
03:03
Fight Club | The Beauty of Sound Design
07:16
‘Ford v Ferrari’ Sound Editors Explain Mixing Sound for Film | Vanity Fair
14:12
SFX Secrets: Sound Editing vs Mixing
04:58
How Quentin Tarantino Makes Violence So Much Fun — Sound Design for Film
06:52
What Realistic Film Dialogue Sounds Like
08:59
 bibliography: 

Pavlov, A. (2018) The VideoMaker. ‘Sound design: how sound helps tell your visual stories’. [PDF]. (Available at: https://www.videomaker.com/article/f04/19052-sound-design-how-sound-helps-tell-your-visual-stories) [Accessed on 6/10/19]

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